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Do i need to play halo 3 odst9/14/2023 To this end, they made the times in the game where you play as the Rookie take place in the dimly-lit New Mombasa streets at night. They decided to give ODST a film-noir perspective to go along with the whole detective-like gameplay. It’s a viable solution to having less HUD necessary to indicate a player’s distance from death’s cold embrace, but I guess Bungie just couldn’t get it right this time around. Most shooters, even of past generations, would only have a slight bit of red tint to the screen if you’re hit, and the more you’re hit the redder your vision gets. This is a feature that is both overused in shooters in general and overbearing in ODST specifically. This is due in large part to the fact that whenever you’re hit even once the entire screen is drenched in a deep red. It’s hard to guage how close you are to death, though, for most of the time in battle. The health bar doesn’t recharge itself like Master Chief’s rather it can be refilled with health packs scattered around the level. Once that is depleted, your health bar takes the brunt of it all. Much like Halo: Combat Evolved, you start with a rechargeable shield which doesn’t last for very long. This means you won’t be able to jump as high, toss grenades with as much precision, or take as much damage as in the previous Halo games. Okay, he may be highly trained, fitted with the best in weapons technology and be amazingly perceptive, but at the end of the day he’s still just a human, unlike the Chief, who is a Spartan. The most immediate difference you’ll notice in ODST is the difference in capabilities you have from when you’re playing as Master Chief. The plot isn’t at all interesting, and the characters are extremely cliché and static, but the cut-scenes are short and progress the story along well enough that they don’t become cumbersome on the gameplay. If you’ve read any of the Halo novels, you know full-well what the end result will be, but if you’ve stuck only to the games you’ll find a rather shocking ending to a game which is an innovative step forward in the series. In ODST you’ll be set in the boots of the Rookie, the newest member of an elite squadron hand-selected to repel the Covenant attack on New Mombasa. As for an experience, ODST will not only immerse you more than Master Chief’s misadventures ever could, it will really make you feel like an Orbital Drop Shock Trooper, if only for the six or so hours it lasts. In terms of just being a game, Halo 3: ODST not only falls short of expectations and some standard requirements for modern first person shooters, but it does little justice to the extortionate price it’s been tagged with. Today, the most debatable topic at hand for many gamers is whether or not to consider each game an experience or simply a game. September 30, 2009, Author: Shaquil Hansford
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