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Luck refers to the offset number that's randomized with each tending attempt so that you don't just get an exact 72% every time you tend, but it usually only varies by 10% or so. 5 days, but rest and good treatment can slow the disease to the point where it. Room cleanliness has nothing to do with tend quality, and in fact doesn't matter for anything regarding health in the game apart from infection chance (which is completely separate from tend quality) and obviously food poisoning chance. Non-fatal diseases Fibrous mechanites Gut worms Muscle parasites. Luckily, RimWorlds Muscle Parasites dont require special treatment outside of the usual in-game medical tending. Facilities simply refers to whether there's light or not, as sub-50% light level will lower your medic's sight and by extension tend quality. Deserts and Tundra see fewer infections than say a rainforest. The frequency in which they occur depends on the biome you’re colony is in and the difficulty you selected. The actual tend quality will also be affected by factors like medicine used, facilities, room cleanliness, luck, and so on.How many tend qualities are there? Or am I misunderstanding it? Medicine used refers to medicine potency, which is (off the top of my head) 60% for herbal, 100% for regular, and 160% for glitterworld medicine. Tips 17535 Diseases are random events in Rimworld that will sometimes afflict your colonists. It's only affected by your medic's skill and medical condition, as well as the potency of the medicine used in the treatment. Originally posted by Jigain:Treatment quality is not affected by cleanliness, bed quality, or bed type.
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